Friday Devblog #21


It feels that the last week got deleted from time and space, but I slowly crawled out of the holiday food coma and got back to development. Slowly for now, since Shady Two is still recovering and cannot really draw much, so I try not to get ahead, so there would be less pressure on her to try and catch up.

So I decided to focus on auxiliary things a bit. Mostly part-time jobs for now. There should be two more jobs available in November to get a better use of the skill-sets of your character, so that needs to get added into the game. But also the jobs themselves need to be fleshed out a bit more too, so they don't feel like "press button - get money". This will not be anything big, since those are still just ways to earn money in-game and should not distract too much from the other parts of the game, unless the jobs are related to romanceable girls', which there will be a couple of.

For this, the jobs will have a few small events that might pop-up while you attend the job, which will give you an option to test your skills and possibly get some extra income. I stopped on three mini-events per job for now and. I think that should be enough to diversify the experience. We'll see how it goes.

I also finally got to fixing the character creation screen, which was in its "basic" form since the initial release. But you can now actually go back to changing your name after you see that you need to input you last name too. And it now has buttons, so it might be a bit more convenient for android users.

Oh, and on additional note. We decided to move the game releases from Monday to Tuesday, so Monday would not be so jammed with updates on Patreon with devblog being on Monday too. So, no release Monday, but yes release Tuesday.

Files

Under_Your_Spell-0.2.0p-pc.zip 182 MB
10 days ago
com.shadycharacters.underyourspell-0.2.0p.apk 192 MB
10 days ago
Under_Your_Spell-0.2.0p-mac.zip 177 MB
10 days ago

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