Devblog #62
Another week has passed. This one flew by like it was no one's business. We managed to do a lot. If only every week were so productive. I did manage to write the intro to the Second Trial, it actually went way smoother this time around. Though I am not 100% happy with the result, it at least gives me the justification to move forward and maybe return later to tweak the event a bit.
I also managed to write another random event for the Sports class. It's funny how sometimes you have a couple of ideas that you cannot quite realize, and no matter how much you try to plan them out - they always end in a dead end. That's until you combine them! And as if by magic, the event finally works. This is how it was with this one. So now we finally have the event with our fourth and final resident ghost - Brickface Billy. As well as another event with Aisling's guest appearance. For now, I want to have each girl have at least one appearance not dependent on their storyline. With this one added, we now are only missing Gwen. But I have an idea for hers already. An idea that, no matter how much I plan it, ends in a dead end. I guess we'll have to wait and see how I work this one out.
But writing new events was not the only thing that I did this week. Shady Two was mad productive with updating the sprites and adding nightgowns for girls, so I had to add all of those not only into the Halloween event, but also into the dressing room. On top of that, Shady Two also made some artworks for the Houses' interiors, so you will not be stuck in your room background for most of the common room or corridor events.
Adding these final things to the Halloween event also made me suddenly remember that I completely forgot to add any music to it. To be honest, I stepped back from the sound design part for a bit and could not get back into it. Thankfully the last few events that I added into the game worked fine with the default tracks that you hear throughout the game, but not this one. But while adding the music to the scenes, I also noticed that the game severely lacks in the sounds department both ambient and sounds that accompany some actions. It is not like I didn't know this was an issue, it is just that I kind of pushed it into the back of my mind after a while, and forgotten how dire the situation is.
None of my previous attempts at identifying good spots for sounds and finding good ones in the free libraries on the internet bring much success in the past, but that's something I will have to find in me to tackle again. And the sooner, the better.
Maybe even next week. Maybe.
Shady Character One, out!
Get Under Your Spell
Under Your Spell
Status | In development |
Author | Shady Characters |
Genre | Role Playing, Simulation, Visual Novel |
Tags | 2D, Adult, Dating Sim, Eroge, Erotic, Narrative, Romance, Sandbox |
Languages | English, Russian |
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